Brand Identity

How I Actually Start a Brand Identity Project

How I Actually Start a Brand Identity Project
The process page on this site makes it look clean. Discovery, strategy, design, handoff, four neat steps in a row. That's true, but it skips the part that actually decides whether a project turns out any good. Here's what happens before any of those steps get their own box on a diagram.

Questions Before a Single Mood Board

No Pinterest board. No color inspiration. Not on day one. Before I open a single visual reference, I need real answers, and they're rarely comfortable ones to sit with.
What does this business actually do that a competitor couldn't say the exact same way. Who is it actually for, specifically, not everyone. What has to still be true about this brand in three years for today's decision to still hold up. Skip this part and you get a file that looks nice and says nothing.

The one Idea Test

Every identity I've ever been proud of traces back to one single idea. Not a mood, an actual idea you could say out loud in a sentence and have it mean something. If I can't explain why a mark looks the way it does without a slide deck sitting next to it, it isn't finished yet. It just looks finished.

A real idea has to survive:

  • Losing every color, reduced to one
  • Shrinking down until the detail disappears
  • Being explained in one sentence, no deck required,
  • Sitting next to five competitors doing something similar
If it holds up through all four, it's real. If it only works with the story attached, it isn't done yet, it just looks done.

By the time a client sees anything, it's already been through:

  • Stripped down to black and white and checked again
  • Shrunk to sixteen pixels to see what survives
  • Tested against the actual competitors, not just the mood board

The part nobody shows you

The prettiest part of any project is the reveal. The part that actually takes the time is making sure the thing survives contact with the real world, a print shop that doesn't care about your Figma file, a shoebox lid that has to close correctly on a production line, a favicon that still has to read at sixteen pixels. Nobody puts that in a case study reel. It's most of the actual job.
That's why the version a client eventually sees isn't the first idea I had. It's the one that already survived everything that could have broken it.